Remove Entertainment Remove Industry Remove Research Remove Student Engagement
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Don't buy in to the myth: college is the real world (opinion)

Confessions of a Community College Dean

” It is also an underlying theme of Nathan Heller’s provocative New Yorker article, “ The End of the English Major ,” whose dire conclusions based on the frustratingly limited evidence of two large, high-profile research universities sent academic Twitter in an uproar.

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Can Video Games Provide Meaningful Learning Experiences?

Confessions of a Community College Dean

Engaging, immersive and highly interactive, video games are a $97 billion industry in the United States, making up over 6 percent of all spending on entertainment and media. According to MarketWatch , “video games are a bigger industry than movies and North American sports combined.”