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Meet PUC’s 2023-2024 SA President: Kaitlyn Nakanishi

PUC

Motivated by that feeling, she ran for Student Association president last school year and has been serving that role since the start of the 2023-2024 academic year. I believe the most important part of my role is facilitating discussions between the administration and students. There were also many sources of entertainment.

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Team Spotlight: Get to Know Missy and Dylan

Campus Groups

Now that we have joined forces with Ready Education –the leading mobile-first student engagement platform in higher education–she serves as Contract Manager. Originally not a country music fan, Missy met several big name country singers including Toby Keith and Garth Brooks while working in entertainment law. It was great fun!

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An online surge at Virginia Tech. But what about outcomes?

Confessions of a Community College Dean

” Justin Ortegas, associate professor of higher education administration and policy and director of the Institute of Higher Education at the University of Florida, asked. That is, the online format may provide students with opportunities to engage. “Are massive courses best practice in online?”

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How To Reframe Your Virtual Engagement to Beat Zoom Fatigue

Campus Groups

We recently sat down with admins from six of our campuses and discussed virtual engagement in 2022. Talk with your student leaders about the current virtual discussions on campus and put everything they need in one place. Here are a few creative ideas for engaging channel topics: ? We’d love to hear from you!

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Don't buy in to the myth: college is the real world (opinion)

Confessions of a Community College Dean

It is time for faculty members—and for all the administrators and campus leaders out there committed to the value of the intellectual mission of higher education—to embrace our existence in the “real world.” Similarly, the lives of faculty members, administrators and staff are far more complicated than the myth.

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Can Video Games Provide Meaningful Learning Experiences?

Confessions of a Community College Dean

Engaging, immersive and highly interactive, video games are a $97 billion industry in the United States, making up over 6 percent of all spending on entertainment and media. Whether you like or loathe video games, the fact is that they have become one of the primary ways that many students engage with the past.